Thursday, March 22, 2012

weekend heads-up

The 4th beta test for TERA opens tomorrow, several sites still giving away keys if you want one.

If you're interested, you might want to start downloading the game ahead of time. I'm patching it now and it appears it will take about another 86 hours to complete.

There's also another SWTOR Free Weekend Pass starting tonight. Again, if you're interested, start DL'ing that crap now because it's going to take its sweet ass time.

Also, apparently Wrath of Heroes opened their servers again Wednesday and started making shit official - no more wipes, the cash shop's open, and you're playing for keeps now, homeboy.

I will probably give it a whirl later in the day, but ...honestly, the last couple tests were hysterical disasters and I'm not really excited about trying a build centered around 3 different heroes. But hey, they made UI changes and added purchasable "chests and boosts". Maybe they're amazing, and I'm just being jaded.

Enjoy the weekend, whatever you're playing. If I don't speak to you again before then, I just want to let you know that I've always loved you.

Excelsior!



4 comments:

  1. Yes. The cash shop is open, and everything you can buy now costs gold _and_ gems. And gems can be purchased using cash only as far as I can tell. It looks like each hero will cost ~8-10 dollars (perhaps a little less if you drop a wad of cash at once for gems) plus a chunk of gold. I could be wrong about that. There may be some grind-y way of earning gems in-game, but I didn't test long enough yesterday to find out.

    Also, since you must purchase a hero (even the free ones) to unlock masteries and custom costumes, then you are looking at spending $10 USD minimum to get into the game, unless you want to run around as a freebie gimp and get stomped... and you will get stomped. This game was balanced for pay-to-win, make no mistakes.

    Purchasing _all_ of the heroes will cost a pretty penny; far more than I am willing to spend. I had some hopes for this game, but as the testing has gone on, it has gotten progressively less fun and interesting. My feelings now are that they should have dedicated these resources to making WAR a better game.

    Instead, they went for the F2P cash-shop money grab. They'll likely make some money on this game from the people who really dig it. There's a fair amount to like, but not enough to earn my hard-earned cash. World of Tanks did this model far better and has a long head start.

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  2. Prices are Gems OR Gold, I bought Glowgob with straight gold, homie.

    You definitely CAN grind out the new Heroes, it's just going to be an issue of how long it takes and how tedious it is with 3 free heroes and 2 maps.

    If most players earn about ~100 gold on average for a match, that's what, 300 matches played to unlock a cheaper Hero -- figure 15 minutes a match, that's ...75 hours played for single hero ... then figure in the horrible queue times... my math is horrible, but I think that's 12 months of playtime to buy 1 dude.

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  3. Ah. It was not clear that it is gems _or_ gold. The prices look like both. That's cool that you can use one or the other, but yes, it does look like a hideous grind even to earn gold. They need to look at World of Tanks for how to properly adjust that advancement curve. They could have locked me in if they gave a little more for less earlier on and got me partway invested, but 75 hours for a single hero? Screw that.

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  4. I think some players are talking about earning upwards ~1k+ an hour (I believe I am without any boosts or premades or anything), so with certain heroes on sale for 22.5k, that's not that bad if you happen to get a guy you'd like for a discount.

    The problem is, I don't think most players are making anywhere near 1k/hr... If you're pugging and have guys dropping out of matches, you're getting like 5 gold a match.

    New players are coming and walking away with like 45 gold in an hour and wondering why they should keep playing if it takes 3 years to earn something neat.

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